Zero Days VR

Scatter 2016 – 2017
Lead CG Generalist

Zero Days VR is an Emmy® award winning VR experience based on the participant media feature-length documentary Zero Days directed by Alex Gibney.

Zero Days VR introduces a new dimension to the original feature by telling the story through an immersive experience. In the passive VR experience, the user is guided through the story to learn more about the invisible world of computer viruses experiencing the high stakes of cyber warfare at human scale.

Work included: Art direction, solving and optimizing technical Issues, modeling, keyframe animation, dynamic animation, texturing, layout, lighting composition, and testing.

Zero Days VR on Oculus Store

Software Used:

Autodesk Maya

Substance Painter

Photoshop

Unity